DPS CHECK is a simulation game where you have to balance a boss fight to make it winnable but challenging, making it hard enough to reach the final turn but letting the party of adventurers win in the end.

We developed this project with the concept of COUNT DOWN that the GMTK JAM 2026 proposes, considering the turns to finish the fight as that countdown.


Third Party Assets:

Music:

Music track: Back To Synthwave by Nebulite
Source: https://freetouse.com/music

Music track: Sky Mall by ESCP
Source: https://freetouse.com/music


Art

HUDhttps://comp3interactive.itch.io/retro-windows-gui
Wave Shaderhttps://godotshaders.com/shader/2d-water-surface-with-wave-and-noise/ Modified
Color palettehttps://lospec.com/palette-list/pastel-horizon-plus
Grid Shaderhttps://godotshaders.com/shader/vaporwave-grid/ Modified
Cloud Shaderhttps://godotshaders.com/shader/animated-pixel-art-planet-shader/ Modified
Gradient Shaderhttps://godotshaders.com/shader/moving-rainbow-gradient/ Modified

Font https://www.dafont.com/bm-space.font?text=S+t+a+r+t

Comments

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A really interesting concept! Would have liked the game screen to be bigger but overall a cool take on the theme~

Using the browser's built-in zooming appears to work. (Ctrl-plus or Ctrl-equals on most browsers).

Thanks for the hint! We wanted to give the game the old CRT screen resolution and we figured players would be able to just full screen it and it’d be fine, but we didn’t really have time to test it, so thanks for the little help there ;)